Repurposed Structures - Repurposed Structures - Quilt/Fabric (2025)

(V.3.2.0 Changes) (1.18.1 Minecraft)

Dungeons:

Deep Dungeons are now added that spawn from -10 to -60. Will replace Vanilla Dungeons below y = 0.

Nether Dungeon's secret banner is now red colored while Deep Dungeon has the dark grey banner instead.

Mineshafts:

RS Mineshaft arches should not be broken up weirdly as much anymore.

Fixed several RS Mineshafts having 1 incorrectly rotated arch block.

Fixed some arches placing incorrect blocks in RS Mineshafts.

(V.3.1.13 Changes) (1.18.1 Minecraft)

Configs:

Changed the default config spawnrate for Mushroom Wells, Mushroom Villages, and Mushroom Pyramids to be more rare.This is because Mushroom biomes are larger in 1.18.

Mineshafts:

Tried improving Mineshafts to have a bit less broken arches. More work may be done in the future for the other RS Mineshaft arches not affected by this change.

Mineshafts will try to make certain they do not place a ton of blocks in view of the sky even in rivers and oceans.

Attempt to try and make Mineshaft pillars and chains spawn better and 4 way pieces will now replace air to look better in caves.

Fixed Birch Mineshaft stairs not closing off fluids properly.

Outposts:

Nerfed amount of loot from End Outpost's Shulker Boxes and made armor/swords more uncommon.

Pyramids:

End Pyramid chests spawns slightly less Ender Pearls.

Strongholds:

In End Strongholds, reduce amount of loot Shulker Boxes being spawn just a bit.

Misc:

Optimized structure bounds checking for my mixins that prevents some features from spawning inside my structures.

Optimized the Jigsaw Blocks attaching part of my structures layout generation a bit.

(V.3.1.12 Changes) (1.18.1 Minecraft)

Misc:

Fixed incompatibility with Cyanide mod for good. Hopefully.

Locating stuff like Locate Command or Explorer Maps will now no longer spend more than 30 seconds trying to find an RS structure.This time before aborting the locating can be increased or decreased by editing the locateMaxTime config in the Misc section of my config.

(V.3.1.11 Changes) (1.18.1 Minecraft)

Configs:

Corrected configs to say that RS Mineshafts and Dungeons will NOT replace vanilla's.

Mineshafts:

Nether Mineshafts can exposed Ancient Debris again now.

Wall blocks in Mineshafts will connect to top wall properly now.

Mineshafts will be sunken into terrain a bit better to reduce destruction of surfaces.

Lang:

With special help from others, ko_kr.json is added and zh_cn.json is improved!

Misc:

Bumped mixin compat level to java 17.

Fixed a potential incompatibility with Cyanide mod.

(V.3.1.10 Changes) (1.18.1 Minecraft)

Misc:

Fixed issue where adding a rs_pieces_spawn_counts entry in a datapack that does not have a required piece would make the RS structure not fully generate.Now the 1.18.1 More Villagers Datapack works properly: https://www.curseforge.com/minecraft/texture-packs/repurposed-structures-more-villagers-datapack

(V.3.1.9 Changes) (1.18.1 Minecraft)

Misc:

Hard require 1.18.1 Minecraft and 0.12.9 Fabric Loader to help keep people safer.

Cities:

Fixed Nether City having some rooms with an empty chest instead of having loot.

Nerfed rate of Netherite Ingot quite a bit from Nether Cities loot.

Fortresses:

Jungle Fortress loot now has its tools and armor slightly damaged. The extremely rare diamond tools/armor is usually heavily damaged.

Villages:

Fixed some Zombified Piglins not spawning in Zombified Crimson/Warped Villages.

Crimson/Warped Villages's tannery building now has Lava Cauldrons.

Dungeons:

Added rare chance of Otherside Music Disc to all RS Dungeons loot tables.

Strongholds:

Added rare chance of Otherside Music Disc to all RS Strongholds's hallway loot table.

Bastions:

Underground Bastion's bridge, other, and skeleton horse stable chest loot tables now has a tiny chance for Amethyst Shards.

(V.3.1.8 Changes) (1.18.0 Minecraft)

Configs:

Refined RS config default entries for Terralith compat

Misc:

Fixed issue where several structures could be placed wrong if world height is changed significantly in the dimension.

(V.3.1.7 Changes) (1.18.0 Minecraft)

Configs:

Fix the autoupdating for configs to have best compat with Terralith not working

(V.3.1.6 Changes) (1.18.0 Minecraft)

Misc:

Fixed issue with deep copying the Structure Settings in chunk generators. (This is needed to allow RS's dimension allow/disallow configs to work)This was keeping AE2 meteors from spawning.

(V.3.1.5 Changes) (1.18.0 Minecraft)

Configs:

Autoupdated configs to have best compat with Terralith.

Outposts:

Fixed Snowy and Icy Outposts spawning in non-cold biomes by mistake. Should be better now.

Pyramids:

Fixed Snowy and Icy Pyramids spawning in non-cold biomes by mistake. Should be better now.

Dungeons:

Fixed Snowy and Icy Dungeons spawning in wrong biomes by mistake. Should be better now.

Fixed dungeons not being affected by biome allow/disallow config.

Mansions:

Fixed multiple kinds of RS Mansions unable to spawn in same biome when using config to force them into same biome.

Wells:

Fixed wells not being affected by biome allow/disallow config.

Fixed multiple kinds of RS wells unable to spawn in same biome when using config to force them into same biome.

(V.3.1.4 Changes) (1.18.0 Minecraft)

Wells:

Fixed Nether Well using Forest Wells's config value by mistake.

Dungeons:

Fixed default config value for Badlands Dungeon's min y value being 2 instead of 35.

Mineshafts:

Fixed some default config values for minecraft sizes not being correct.

Villages:

Reduced amount of candles in Mushroom Villages.

Misc:

Fixed an error reporting crashing when trying to print info about a crash about to happen in RS.

(V.3.1.3 Changes) (1.18.0 Minecraft)

Misc:

Fixed fabric.mod.json being incorrect and requiring 1.18.1 or higher instead of 1.18.0 or higher. Oops.

(V.3.1.2 Changes) (1.18.0 Minecraft)

Mineshafts:

Overworld RS Mineshafts are now lowered to always be below top land instead of spawning above land and not place any blocks.

Misc:

Updated mod's info to make it run only on 1.18.0 and newer.

Fixed codec for pool_additions files so it allows weights up to 5000 instead of just to 150.

(V.3.1.1 Changes) (1.18-rc3 Minecraft)

Igloos:

Grassy Igloo and Stone Igloo basements and ladder pieces has properly randomized stone brick variant blocks and randomized infested blocks.Amount of infested stone brick blocks was reduced a bit.

Mansions:

Icy Mansion pieces now has Polished Diorite under floor carpet to make traversing the mansion easier.

Misc:

Fixed logspam that may appear saying setblock out of bounds due to some PlacedFeatures having randomization inside their placements.Also fixed some PlacedFeature's spawn positions and rates in RS structures.

Misc:

Added conditions to entries in rs_pieces_spawn_counts and rs_pieces_spawn_counts_additions files so mods can register a condition to"repurposed_structures:json_conditions" registry and have their entries only apply if certain configs are on.

Conditions entry is also added to pool_additions json files and an option too.

(V.3.1.0 Changes) (1.18-rc3 Minecraft)

Misc:

rs_spawner's json file now uses floats instead of ints so you can do fractional weights for mob spawner's mob type rates if you desire.

rs_pieces_spawn_counts folder is now added that lets you control what pieces in RS structures should always spawn and limit how often a piece spawns.

rs_pieces_spawn_counts_additions folder is created to make it easier for me to create RS datapacks with new pieces and have them not spawn excessively.

Improved error message a tad when a required structure piece fails to generate.

Dungeons:

Fixed dungeons spawners not being randomized properly.

Fortresses:

Jungle Fortress mushroom stairs room has slightly reduced amount of mushrooms.

(V.3.0.2 Changes) (1.18-rc3 Minecraft)

Major:

Now works with modded biomes and the biome allow/disallow configs now works again. Enjoy!

Mineshafts:

Slightly buffed rates of Minecarts in all Overworld Mineshafts.

Nerfed Minecart rate in Icy Mineshafts to match rate of other Overworld Mineshafts.

Nerfed End Mineshaft's Minecart rates a bit to balance it a bit better.

Strongholds:

End Strongholds have slightly less loot Shulker Boxes and slightly less Shulker mobs tohelp reduce amount of Shulker boxes a bit that can be collected from this structure.

(V.3.0.1 Changes) (1.18-rc3 Minecraft)

Misc:

Cleaned up code for injecting structures into biomes. Will pave the way for bringing back mod compat with modded biomes.

(V.3.0.0 Changes) (1.18-pre7 Minecraft)

Major:

Ported to 1.18-pre7

NOTE: RS structures will not be added to modded biomes and the biome allow/disallow configs do not work.This is due to Fabric API's BiomeModificationAPI not working for structures at the moment.

Mineshafts:

Will no longer replace Vanilla Mineshafts. Will spawn just under the surface of biomes and some variants may spawn way up in mountains.

Slightly improved look of Desert and Icy Dungeons

Dungeons:

Will no longer replace Vanilla Dungeons. Will only spawn above y = 45 in Overworld (Ocean Dungeon spawns lower to be under ocean floor)

Slightly improved spawner placement in Ocean Dungeons.

Bastions:

Underground Bastions spawn lower into deepslate area and uses Deepslate Iron Blocks in their Unit rooms.

Repurposed Structures - Repurposed Structures - Quilt/Fabric (2025)

FAQs

Does better village work with repurposed structures? ›

Mod Compatibility

In cases where you want more features with these villages, consider installing compatible mods like Repurposed Structures, More Villagers, or Waystones. There are lots of other ones too, which are viewable from the main page of Better Villages on CurseForge.

What do repurposed structures do? ›

Repurposed Structures is a mod about taking existing vanilla features and structures and creating new variants or modifications to them! Originally, most of the structures and features in this mod was actually made for my Ultra Amplified Dimension mod.

How to install repurposed structures? ›

Search for your modded installation, then hover over it and click the Folder icon. Locate or create the mods folder in the newly opened directory. While inside of this area, drag and drop the Repurposed Structures JAR file. Afterward, return to the launcher and continue to Play on the modded profile.

What is the craftable structure mod in Minecraft? ›

Description. This mod contains Crafting recipes for uncraftable items like the dragon egg. Also, you can Craft Blocks that when placed down and right clicked, spawn a structure! You can craft a stronghold, a desert temple and a random villager house.

Can you bring back a village in Minecraft? ›

Just build more houses, and put more doors or beds in the village vicinity. The villagers will soon respawn.

Are repurposed structures compatible with Yung's? ›

Description. Add this datapack to the game to add compatibility between Repurposed Structures and Yung's Better Nether Fortress mod. The original RS Jungle Fortress will be disabled and an Yung's styled Jungle Fortress will be added instead.

Is NeoForge better than Forge? ›

Due to a vast majority of the original team moving to NeoForge, and the significantly higher levels of support it's received on newer versions of Minecraft, NeoForge is almost always the better option if you're looking to use a Forge-like platform on a version of Minecraft since the split happened.

What is NeoForge? ›

NeoForge is a mod loader for Minecraft. NeoForge can currently run all Forge mods.

How do I import structures from other worlds? ›

You can import multiple different structures into a world with the Import button. The structure will be saved to the world once it is loaded into it by clicking the 'Load' button. You can only import structures to a world if you are the host of the world.

How to install cave factory? ›

How to install Cave Factory?
  1. Download and install the launcher: Launcher Twitch / Curse.
  2. Run the launcher.
  3. Click Mods .
  4. Search for the modpack Cave Factory .
  5. Select the version of Cave Factory that is matching the server version where you want to connect and install it.

How to install reassembly mods? ›

Reassembly Modding
  1. Create a folder called "mods" alongside the "data" folder in the system save location. ...
  2. create a folder for your mod inside this directory (e.g. .../Reassembly/mods/mynewmod/)
  3. copy and modify files from the "data" directory into this folder as appropriate.

What is the rarest Minecraft structure? ›

Stronghold. Strongholds can be found in any biome holding the gateway to the final dimension of Minecraft: The End. They are stone brick structures with a large amount of rooms. A maximum of 128 of these can be generated per world, making them extremely rare.

What is the crazy craft mod? ›

Crazy Craft is the incredible famous modpack created by TheAtlanticCraft and the VoidsWrath team. Featuring what have said to be the strangest mods known to man, the main mod one being the Orespawn mod, it includes some of the strongest bosses and the most over-powered armors and weapons.

Can you repopulate an abandoned village? ›

While it sounds terrible if thought about for too long, villagers can be kidnapped from another village and brought to the empty one. For easier extraction, players must hope they have a body of water close to the village. Players must shove a villager into a boat and steer off towards the empty village.

Can you make your own functioning village in Minecraft? ›

Additionally, if you're in a snowy biome and haven't found a village, you can start up your own by finding an igloo with a basement. This is a reliable method for creating your own village in a snowy biome.

What is the best villager mod for Minecraft? ›

1) Villager Comfort

The trades offered by these mobs will depend on their relationship with the players. One must enhance the comfort levels of these villagers by adding bedrooms and workplaces and providing them with an opportunity to roam the world outside. This will ensure an increase in the efficiency of trading.

References

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